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In artificial intelligence, knowledge-based agents draw on a pool of logical sentences to infer conclusions about the world. At the knowledge level, we only need to specify what the agent knows and what its goals are; a logical abstraction separate from details of implementation.

This notion of knowledge level was first introduced by Allen Newell in the 1980s, to have a way to rationalize an agent's behavior. The agent takes actions based on knowledge it possesses, in an attempt to reach specific goals. It chooses actions according to the principle of rationality.

Beneath the knowledge level resides the symbol level. Whereas the knowledge level is world oriented, namely that it concerns the environment in which the agent operates, the symbol level is system oriented, in that it includes the mechanisms the agent has available to operate. The knowledge level rationalizes the agent's behavior, while the symbol level mechanizes the agent's behavior.

For example, in a computer program, the knowledge level consists of the information contained in its data structures that it uses to perform certain actions. The system level consists of the program's algorithms, the data structures themselves, and so on.

See also[]

References[]

  • T. Menzies. Applications of Abduction: Knowledge-Level Modeling. November 1996.
  • A. Newell. The Knowledge Level. Artificial Intelligence, 18(1):87-127, 1982.
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