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==In game theory==
 
==In game theory==
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In the context of game theory, dynamic inconsistency is a situation in a [[dynamic game]] where a player's best plan for some future period will not be optimal when that future period arrives. A dynamically inconsistent game is [[subgame perfect equilibrium|subgame imperfect]]. In this context, the inconsistency is primarily about [[Personal commitment|commitment]] and [[Non-credible threat|credible threats]]. This manifests itself through a violation of [[Bellman's Principle of Optimality]] by the leader or dominant player, as shown in Simaan and Cruz (1973a, 1973b).
 
In the context of game theory, dynamic inconsistency is a situation in a [[dynamic game]] where a player's best plan for some future period will not be optimal when that future period arrives. A dynamically inconsistent game is [[subgame perfect equilibrium|subgame imperfect]]. In this context, the inconsistency is primarily about [[Personal commitment|commitment]] and [[Non-credible threat|credible threats]]. This manifests itself through a violation of [[Bellman's Principle of Optimality]] by the leader or dominant player, as shown in Simaan and Cruz (1973a, 1973b).
   

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In economics, dynamic inconsistency, or time inconsistency, describes the situation: A decision-maker's preferences change over time, in such a way that a preference, at one point in time, is inconsistent with a preference at another point in time. It is often easiest to think about preferences over time in this context by thinking of decision-makers as being made up of many different "selves", with each self representing the decision-maker at a different point in time. So, for example, there is my today self, my tomorrow self, my next Tuesday self, my year from now self, etc. The inconsistency will occur when somehow the preferences of some of the selves are not aligned with each other.

One type of inconsistency is more closely affiliated with game theory, and "dynamic inconsistency" is the more commonly used terminology in this case. Another type of inconsistency is more closely affiliated with behavioral economics, and "time inconsistency" is the more commonly used terminology there.[vague]


In game theory

In the context of game theory, dynamic inconsistency is a situation in a dynamic game where a player's best plan for some future period will not be optimal when that future period arrives. A dynamically inconsistent game is subgame imperfect. In this context, the inconsistency is primarily about commitment and credible threats. This manifests itself through a violation of Bellman's Principle of Optimality by the leader or dominant player, as shown in Simaan and Cruz (1973a, 1973b).

For example, a firm might want to commit itself to dramatically dropping the price of a product it sells if a rival firm enters its market. If this threat were credible, it would discourage the rival from entering. However, the firm might not be able to commit its future self to taking such an action because if the rival does in fact end up entering, the firm's future self might determine that, given the fact that the rival is now actually in the market and there is no point in trying to discourage entry, it is now not in its interest to dramatically drop the price. As such, the threat would not be credible. The present self of the firm has preferences that would have the future self be committed to the threat, but the future self has preferences that have it not carry out the threat. Hence, the dynamic inconsistency.

In behavioral economics

In the context of behavioral economics, time inconsistency is related to how each different self of a decision-maker may have different preferences over current and future choices.

One common way in which selves may differ in their preferences is they may be modeled as all holding the view that now has especially high value compared to any future time. This is sometimes called the immediacy effect or temporal discounting. As a result the present self will care too much about herself and not enough about her future selves. The self control literature relies heavily on this type of time inconsistency, and it relates to a variety of topics including procrastination, addiction, efforts at weight loss, and saving for retirement.

Time inconsistency basically means that there is disagreement between a decision-maker's different selves about what actions should be taken. Formally, consider an economic model with different mathematical weightings placed on the utilities of each self. Consider the possibility that for any given self, the weightings that self places on all the utilities could differ from the weightings that another given self places on all the utilities. The important consideration now is the relative weighting between two particular utilities. Will this relative weighting be the same for one given self as it is for a different given self? If it is, then we have a case of time consistency. If the relative weightings of all pairs of utilities are all the same for all given selves, then the decision-maker has time-consistent preferences. If there exists a case of one relative weighting of utilities where one self has a different relative weighting of those utilities than another self has, then we have a case of time inconsistency and the decision-maker will be said to have time-inconsistent preferences.

It is common in economic models that involve decision-making over time to assume that decision-makers are exponential discounters; this is generally what students are taught. Exponential discounting yields time-consistent preferences. Exponential discounting and, more generally, time-consistent preferences are often assumed in rational choice theory, since they imply that all of a decision-maker's selves will agree with the choices made by each self. Any decision that the individual makes for himself in advance will remain valid (i.e. an optimal choice) as time advances, unless utilities themselves change.

However, empirical research makes a strong case that time inconsistency is, in fact, standard in human preferences. This would imply disagreement by people's different selves on decisions made and a rejection of the time consistency aspect of rational choice theory.

For example, consider having the choice between getting the day off work tomorrow or getting a day and a half off work one month from now. Suppose you would choose one day off tomorrow. Now suppose that you were asked to make that same choice ten years ago. That is, you were asked then whether you would prefer getting one day off in ten years or getting one and a half days off in ten years and one month. Suppose that then you would have taken the day and a half off. This would be a case of time inconsistency because your relative preferences for tomorrow versus one month from now would be different at two different points in time — namely now versus ten years ago. The decision made ten years ago indicates a preference for delayed gratification, but the decision made just before the fact indicates a preference for immediate pleasure.

More generally, humans have a systematic tendency to switch towards "vices" (products or activities which are pleasant in the short term) from "virtues" (products or activities which are seen as valuable in the long term) as the moment of consumption approaches, even if this involves changing decisions made in advance.

One way that time-inconsistent preferences have been formally introduced into economic models is by first giving the decision-maker standard exponentially discounted preferences, and then adding an additional term that heavily discounts any time that is not now. Preferences of this sort have been called "present-biased preferences". The hyperbolic discounting model is another commonly used model that allows to obtain more realistic results with regard to human decision-making.

A different form of dynamic inconsistency arises as a consequence of projection bias (not to be confused with a defense mechanism of the same name). Humans have a tendency to mispredict their future marginal utilities by assuming that they will remain at present levels. This leads to inconsistency as marginal utilities (for example, tastes) change over time in a way that the individual did not expect. For example, when individuals are asked to choose between a piece of fruit and an unhealthy snack (such as a candy bar) for a future meal, the choice is strongly affected by their current level of hunger. Individuals may become addicted to smoking or drugs because they underestimate future marginal utilities of these habits (such as craving for cigarettes) once they become addicted.[1]

Stylized examples

  • In a game theory context, an announced government policy of never negotiating with terrorists over the release of hostages constitutes a time inconsistency example, since in each particular hostage situation the authorities face the dilemma of breaking the rule and trying to save the hostages. Rational terrorists (sic) would refrain from kidnapping if they knew they have nothing to gain, that is, if they were certain about the government's commitment to the no-negotiation rule. Although this does not apply in any actual context, since terrorists may not be rational or they may not have information about the government's intentions.
  • Students, the night before an exam, often wish that the exam could be put off for one more day. If asked on that night, such students might agree to commit to paying, say, $10 on the day of the exam for it to be held the next day. Months before the exam is held, however, students generally do not care much about having the exam put off for one day. And, in fact, if the students were made the same offer at the beginning of the term, that is, they could have the exam put off for one day by committing during registration to pay $10 on the day of the exam, they probably would reject that offer. The choice is the same, although made at different points in time. Because the outcome would change depending on the point in time, the students would exhibit time inconsistency.
  • Government policy makers also suffer from dynamic inconsistency with reference to inflation expectations, as they are best off promising that there will be lower inflation tomorrow. But once tomorrow comes lowering inflation may have negative effects, such as increasing unemployment, so they do not make much effort to lower it. This is why independent central banks are believed to be advantageous for a country: their independence frees them to only worry about making decisions for the greater good, not to keep government policy makers popular.
  • One famous example in literature of a mechanism for dealing with dynamic inconsistency is that of Odysseus and the Sirens. Curious to hear the Sirens' songs but mindful of the danger, Odysseus orders his men to stop their ears with beeswax and ties himself to the mast of the ship. Most importantly, he orders his men not to heed his cries while they pass the Sirens; recognizing that in the future he may behave irrationally, Odysseus limits his future agency and binds himself to a commitment mechanism (i.e. the mast) to survive this perilous example of dynamic inconsistency. This example has been used by economists to explain the benefits of commitment mechanisms in mitigating dynamic inconsistency.[2]
  • A curious case of dynamic inconsistency in psychology is described by Read, Loewenstein and Kalyanaraman (1999). In the experiment, subjects of the study were offered free rentals of movies which were classified into two categories - "lowbrow" (e.g. The Breakfast Club) and "highbrow" (e.g. Schindler's List) - and researchers analyzed patterns of choices made. In the absence of dynamic inconsistency, the choice would be expected to be the same regardless of the delay between the decision date and the consumption date. In practice, however, the outcome was different. When subjects had to choose a movie to watch immediately, the choice was consistently lowbrow for the majority of the subjects. But when they were asked to pick a movie to be watched at later date, highbrow movies were chosen far more often. Among movies picked four or more days in advance, over 70% were highbrow.[3]

See also

References

  1. CAE Working Paper #02-11: Projection Bias in Predicting Future Utility.
  2. Wolf, Martin. "Why Globalization Works: Chapter 6 -- The Market Crosses Borders." Yale University Press, 2004.:
  3. Read et al (1999). Mixing Virtue and Vice: Combining the Immediacy Effect and the Diversification Heuristic.
  • Simaan, M. (1973). On the Stackelberg Strategy in Nonzero-Sum Games. Journal of Optimization Theory and Applications 11 (5): 533–555.
  • Simaan, M. (1973). Additional Aspects of the Stackelberg Strategy in Nonzero-Sum Games. Journal of Optimization Theory and Applications 11 (6): 613–626.
  • Auernheimer, Leonardo (1974). The Honest Government's Guide to the Revenue From the Creation of Money. Journal of Political Economy 82 (3): 598–606.
  • Kydland, F. E. (1977). Rules Rather than Discretion: The Inconsistency of Optimal Plans. Journal of Political Economy 85 (3): 473–492.
  • Barro, Robert J. (1983). A Positive Theory of Monetary Policy in a Natural Rate Model. Journal of Political Economy 91 (4): 589–610.
  • Klein, Paul (2009). "Time consistency of monetary and fiscal policy" The New Palgrave Dictionary of Economics, 2nd.
  • Rogoff, Kenneth (1985). The Optimal Degree of Commitment to an Intermediate Monetary Target. Quarterly Journal of Economics 100 (4): 1169–1189.
  • Strotz, R. H. (1955–56). Myopia and Inconsistency in Dynamic Utility Maximization. Review of Economic Studies 23 (3): 165–180.
  • Wolf, Martin (2004). "Why Globalization Works: Chapter 6 — The Market Crosses Borders" {{{title}}}, Yale University Press.
  • Yeung, David W.K. and Leon A. Petrosyan. Subgame Consistent Economic Optimization: An Advanced Cooperative Dynamic Game Analysis (Static & Dynamic Game Theory: Foundations & Applications), Birkhäuser Boston; 2012. ISBN 978-0817682613

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